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NoLimits Roller Coaster Simulator is exactly that - a simulator of rollercoasters. It is one of the best of its kind, if not the best. It is unlike Rollercoaster Tycoon in that there are no "game" elements; the whole purpose of the program is to just design and ride roller coasters. The editor takes a couple of hours to get to grips with, and is far simpler than other game editors such as UnrealEd. It allows construction of roller coaster tracks using bezier curves. The tracks are essentially infinitely customisable, with a wide range of available coaster styles from different manufacturers (all the major B&M coasters are present, as well as Intamin hypers and Vekoma/Arrow loopers), although the manufacturers' names are, for the most part, omitted for copyright reasons, except for Gerstlauer, whose Eurofighter coaster was built into the simulator for the very purpose of ride design and demonstration. I (Anthony) have designed a few coasters using this program, under the moniker "CrunchySaviour". All are hand built and none use tools. Some require the Track Packager (google: nolimits "track packager"). Here they are. 1.
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