Council Knowledge

Information on available items of particular interest to Centaurs.

 

For Barding & Missile Weapons see More Centaur Equipment

For Paths see Centaur Paths

For Centaur skills (General, Centaur Meadow, and Advanced) see Centaur Skills

For Centaur Skills (‘Viral’ skills and Equus Skill House) see Viral Skills

 

Horseshoes (B-650) Cost - 60 GPs

Horseshoes are iron fixings that are attached to a centaur’s (or to a horse's) hooves to make travel more comfortable for them when travelling on varied terrain types. Grants a movement bonus of +4. Horseshoes will eventually become worn (3% chance per turn) which reduces the centaur’s move points by 4. The next stage is ruined which reduces the movement by 10.

 

Repair horseshoes (B-1636) Cost - 30 GPs

A trader may offer a blacksmiths service to repair damaged horseshoes. Being reshod restores the +4 movement bonus of horseshoes.

 

Leather Saddle  (B-653) Cost - 90 GPs

Used on a horse, a saddle makes riding easier and more comfortable for the rider, and grants a small armour bonus to the horse. Although a centaur can wear a saddle, and this will benefit a rider the centaur is carrying, many will refuse to do so as it gives the impression that we are beasts of burden rather than a intelligent race. However a centaur that does wear a saddle will benefit from the armour bonus.