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What is on
this page?
Other bits
will follow
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General
Power Kiting Rules
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Choose a flying site at least 3 miles from an airfield |
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Keep away from roads and railway lines |
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Never fly near electric pylons, or overhead lines of
any kind |
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Do not fly in thunderstorms |
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Avoid flying over the heads of other people or animals |
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Remember that non-kite flyers may not be aware of the
dangers involved in flying |
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do not fly over the legal limit without prior
permission. In the UK it is 60m |
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Wear protective clothing and a helmet at all times |
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Do not fly over moving vehicles. If you catch one it
will hurt!!!!!!! |
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Make sure that all your equipment is in working order
before flying. This includes your brain |
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Do not fly in winds that are above your capability.
You could get severe SandRash |
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Buggy
Rules
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Buggy
Priority:
Collisions hurt so learn the rules of the road!
Basically you must guard the front and the right side of your buggy.
If you are on a head-on collision course turn right and the other
pilot should do the same. In all other situations, watch for pilots
coming from your right and avoid them. Pilots coming from your left
will avoid you, so don't confuse them by changing course. You may
overtake on the right or left but it is your responsibility to avoid a
collision with the overtaken pilot.
Wind direction makes no difference to these rules. For old-timers, the
starboard rule no longer applies, but as a matter of interest if both
pilots are beating (going upwind, a common situation), the new
‘guard your right' rule is exactly the same. There is a grey area
between overtaking and converging. I guess you are overtaking if you
are going faster and your angle of approach is more from behind than
from the right. Use your common sense and be careful if it looks
borderline. In some situations you must make a conscious effort to
look right because it isn't natural; for example when the wind is
coming from your right.
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Kite
Height:
The upwind buggy must fly high and the downwind buggy must fly
low. This is really just common sense. If you don't do it you will
tangle. The kite height rule is nothing to do with buggy priority; you
must never use your kite to block anyone. Kite height rules apply
whenever you are close enough to tangle with another kite. It is the
responsibility of both pilots to comply. In the event of a tangle the
pilot who's kite was at an unreasonable height is at fault. If you
can't control your kite properly, you shouldn't be flying it.
Opposing:
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Things happen quickly as bunches of buggies are
opposing at a closing speed of 60 mph (a situation that often arises
during slalom races). First pick a gap on the ground for your buggy
using the priority rules. It's often a good idea to look behind you.
If the rest of your bunch is going for a different gap, will the
'weave' work? Having picked a buggy gap, look for the corresponding
kite gap and get your kite to the right altitude to slot it through.
Overtaking:
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You must raise and lower whether you are overtaking or
being overtaken.
At a mark:
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If there's a line of pilots jibing (turning) a
mark, the leaders will be downwind of the followers after the mark.
Therefore kites must come in high and go out low. Down turns are often
most effective. |
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Race
Flags
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Red-White
Flag ~ This is the OFFICIAL CLASS 8 COURSE
MARKER. Course markers are used at turning points and start gate
usually, in cones. Red and White class 8 flags indicate to other landyachts
the type of yacht using the area.
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Green
or Green with Green Stripe Flag ~ This is the race
officers call to an official pilots meeting. ALL PILOTS MUST ATTEND
or risk elimination from the day's races.
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Red
Flag ~ These are danger markers around the course.
Also used as the START FLAG. Raised for 10 second countdown and DROPPED
TO START RACE. This is the only official start indicator although a
starting gun is fired simultaneously as well.
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Orange
Flag ~ Indicates NO OVERTAKING. Multiples
are used to create a NO OVERTAKING ZONE on some enduro races.
Also used at points of obstruction or accident by officials, this means NO
OVERTAKING.
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Blue
Flag ~ This is currently used to indicate 5
minutes until start. No crossing of the start line is allowed whilst
flying (course infringement penalty + and back of fleet start if
penalized). Also used to close start/finish gate at the end of an endure
race, (again penalties apply).
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Yellow
Flag ~ When waved by marshals RACE STOPPED.
Can be used for individual pilots removal from the race. for instance:
Dangerous flying or Kart / Kite equipment failure
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Yellow
Flag (Hi Vis) ~ Is for indication only. Used to
indicate 1 minute before start of race. All pilots must be rolling at
this stage. Remember, PKA uses rolling start and all goal hanging
will be penalized.
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Chequered
Flag ~ Used to indicate finish of race and lap
i.e. when displayed finish the current lap you are on (unless blue flag
is flying).
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