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General Power Kiting Rules
Buggy Rules
Race Flags ~ Info from the PKA Handbook
 

Other bits will follow

General Power Kiting Rules

Choose a flying site at least 3 miles from an airfield

Keep away from roads and railway lines

Never fly near electric pylons, or overhead lines of any kind

Do not fly in thunderstorms

Avoid flying over the heads of other people or animals

Remember that non-kite flyers may not be aware of the dangers involved in flying

do not fly over the legal limit without prior permission. In the UK it is 60m

Wear protective clothing and a helmet at all times

Do not fly over moving vehicles. If you catch one it will hurt!!!!!!!

Make sure that all your equipment is in working order before flying. This includes your brain

Do not fly in winds that are above your capability. You could get severe SandRash

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Buggy Rules

Buggy Priority:
Collisions hurt so learn the rules of the road!

Basically you must guard the front and the right side of your buggy. If you are on a head-on collision course turn right and the other pilot should do the same. In all other situations, watch for pilots coming from your right and avoid them. Pilots coming from your left will avoid you, so don't confuse them by changing course. You may overtake on the right or left but it is your responsibility to avoid a collision with the overtaken pilot.

Wind direction makes no difference to these rules. For old-timers, the starboard rule no longer applies, but as a matter of interest if both pilots are beating (going upwind, a common situation), the new ‘guard your right' rule is exactly the same. There is a grey area between overtaking and converging. I guess you are overtaking if you are going faster and your angle of approach is more from behind than from the right. Use your common sense and be careful if it looks borderline. In some situations you must make a conscious effort to look right because it isn't natural; for example when the wind is coming from your right.

Kite Height:
The upwind buggy must fly high and the downwind buggy must fly low. This is really just common sense. If you don't do it you will tangle. The kite height rule is nothing to do with buggy priority; you must never use your kite to block anyone. Kite height rules apply whenever you are close enough to tangle with another kite. It is the responsibility of both pilots to comply. In the event of a tangle the pilot who's kite was at an unreasonable height is at fault. If you can't control your kite properly, you shouldn't be flying it.

Opposing:

Things happen quickly as bunches of buggies are opposing at a closing speed of 60 mph (a situation that often arises during slalom races). First pick a gap on the ground for your buggy using the priority rules. It's often a good idea to look behind you. If the rest of your bunch is going for a different gap, will the 'weave' work? Having picked a buggy gap, look for the corresponding kite gap and get your kite to the right altitude to slot it through.

Overtaking:

You must raise and lower whether you are overtaking or being overtaken.

At a mark:

If there's a line of pilots jibing (turning) a mark, the leaders will be downwind of the followers after the mark. Therefore kites must come in high and go out low. Down turns are often most effective.

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Race Flags

Red-White Flag ~ This is the OFFICIAL CLASS 8 COURSE MARKER. Course markers are used at turning points and start gate usually, in cones. Red and White class 8 flags indicate to other landyachts the type of yacht using the area.

 

 

Green or Green with Green Stripe Flag ~ This is the race officers call to an official pilots meeting. ALL PILOTS MUST ATTEND or risk elimination from the day's races.

 

 

Red Flag ~ These are danger markers around the course. Also used as the START FLAG. Raised for 10 second countdown and DROPPED TO START RACE. This is the only official start indicator although a starting gun is fired simultaneously as well.

 

 

Orange Flag ~ Indicates NO OVERTAKING. Multiples are used to create a NO OVERTAKING ZONE on some enduro races. Also used at points of obstruction or accident by officials, this means NO OVERTAKING.

 

 

Blue Flag ~ This is currently used to indicate 5 minutes until start. No crossing of the start line is allowed whilst flying (course infringement penalty + and back of fleet start if penalized). Also used to close start/finish gate at the end of an endure race, (again penalties apply).

 

 

Yellow Flag ~ When waved by marshals RACE STOPPED. Can be used for individual pilots removal from the race. for instance: Dangerous flying or Kart / Kite equipment failure

 

 

Yellow Flag (Hi Vis) ~ Is for indication only. Used to indicate 1 minute before start of race. All pilots must be rolling at this stage. Remember, PKA uses rolling start and all goal hanging will be penalized.

Chequered Flag ~ Used to indicate finish of race and lap i.e. when displayed finish the current lap you are on (unless blue flag is flying).

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The stuff on this site is what I think. If you get hurt, it shows that you should have asked someone who knows more than me.

Contact me at tw@sandrash.co.uk

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