The Independent Guild of Wizards is the other major Guild for enchanters. A younger guild than the Assembly, the IGW was formed relatively recently, during the years when the Assembly had fallen into obscurity. In many ways the IGW is the creation of one man, a brilliant wizard by the name of Solas, who is now the head of the IGW, the Grey Wizard.
Its goals in many ways mirror those of ours; to learn about Magic and its properties; to prevent the use of Magic for evil purposes; to catalogue the knowledge of Magic. Despite its name it is vocally Crown-loyal.
The IGW differs from the Assembly in that it accepts into its ranks both enchanters and necromancers. From the point of view of the Assembly, it may be said also that they differ in their approach to magic; if the Assembly can be said to be about achieving understanding, then the IGW can be said to be about making magic do things, and thus achieving power through magic. If it sometimes appears that this power is at the expense of understanding, then that may be said to represent the difference in the philosophy of the two Guilds.
It cannot be denied however that the IGW have achieved much. They have created an IGW-exclusive room within the Safe Haven. Another of their achievements is the creation of a teleport network between the Dungeons. This is available to all at a price. Use the following orders at an IGW Guildhouse to request teleportation to the named location (the cost is that for non-members; this service is discounted for IGW members):
- Mines of Miasma (600gps) 'L 11'
- Hell's Deep (450gps) 'L 12'
- Mirrormane (450gps) 'L 13'
- Icehaunt Catacombs (600gps) 'L 14'
- Red Mountain Keep (450gps) 'L 15'
- Hasjan (600gps) 'L 70'
- Torlia (600gps) 'L 71'
- Drax (600gps) 'L 72'
- Swinderlog (600gps) 'L 73'
- Central (750gps) 'L 74'
- Poldoon (600gps) 'L 75'
Other items that the IGW sell from their Guildhouses are Study Books (possession of which allows you to train your intelligence) at 15gps to non-members (order 'L 3'), and the magical Cloak of Many Colours at 120gps to non-members (order 'L 16').
IGW members have access to an IGW exclusive spell, Strength Drain (SDR), and can learn the secret of how to create a Pi Homonculus, a useful servitor creature (a word of warning; Homonculi and Wisps do not get on together!).
Assembly members are reminded that by the rules of both Guilds, joint membership of the Assembly and the IGW is forbidden.
The Great Library traces its origins back to a foundation by Lionel of Tredach, the first King of Bereny, in the aftermath of the Time of Thunder. Its stated purpose was to gather together all the knowledge that had become lost and scattered during the Time of Thunder and preserve it. Over the years it increasingly became a secretive and reclusive organisation, and it is believed that much of the knowledge that it had accumulated was lost when the Great College was destroyed 30 years ago. However, in recent years it has assumed a higher profile and actively recruited for new members.