Source Code to Windows 2000


 
  /*  Source Code to Windows 2000   */
 
   #include "win31.h"
   #include "win95.h"
   #include "win98.h"
   #include "workst~1.h"
   #include "evenmore.h"
   #include "oldstuff.h"
   #include "billrulz.h"
   #include "monopoly.h"
   #define INSTALL = HARD
 
   char make_prog_look_big[1600000];
   void main()
   {
       while(!CRASHED)
       {
   display_copyright_message();
   display_bill_rules_message();
   do_nothing_loop();
   if (first_time_installation)
   {
       make_50_megabyte_swapfile();
       do_nothing_loop();
       totally_screw_up_HPFS_file_system();
       search_and_destroy_the_rest_of_OS/2();
       make_futile_attempt_to_damage_Linux();
       disable_Netscape();
       disable_RealPlayer();
       disable_Lotus_Products();
       hang_system();
   }
 
   write_something(anything);
   display_copyright_message();
   do_nothing_loop();
   do_some_stuff();
 
   if (still_not_crashed)
   {
       display_copyright_message();
       do_nothing_loop();
       basically_run_windows_3.1();
       do_nothing_loop();
       do_nothing_loop();
   }
       }
 
       if (detect_cache())
   disable_cache();
 
       if (fast_cpu())
       {
    set_wait_states(lots);
    set_mouse(speed, very_slow);
    set_mouse(action, jumpy);
    set_mouse(reaction, sometimes);
       }
 
       /* printf("Welcome to Windows 3.1");    */
       /* printf("Welcome to Windows 3.11");   */
       /* printf("Welcome to Windows 95");     */
       /* printf("Welcome to Windows NT 3.0"); */
       /* printf("Welcome to Windows 98");     */
       /* printf("Welcome to Windows NT 4.0"); */
       printf("Welcome to Windows 2000");
 
       if (system_ok())
   crash(to_dos_prompt)
       else
   system_memory = open("a:\swp0001.swp", O_CREATE);
 
       while(something)
   sleep(5);
   get_user_input();
   sleep(5);
   act_on_user_input();
   sleep(5);
       }
       create_general_protection_fault();