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Transcribed from
the World Micromouse Championship Rules book
The Maze
1. The maze shall comprise 16 x 16 multiples of an 18 cm x 18 cm unit
square. The walls constituting the maze shall be 5 cm high and 1.2 cm thick.
Passageways between the walls shall be 16.8 cm wide. The outside wall shall
enclose the entire maze.
2. The side of the maze walls shall be white, and the top of the walls shall
be red. The floor of the maze shall be made of wood and finished with a
non-gloss black paint. The coating on the top and side of the wall shall be
selected to reflect infrared light and the coating on the floor shall absorb
it.
3. The start of the maze shall be located at one of the four corners. The
starting square shall have walls on three sides. The starting square
orientation shall be such that when the open wall is to the 'north', outside
maze walls are on the 'west', and 'south'. At the centre of the maze shall
be a large opening, which is composed of 4 unit squares. This central square
shall be destination. A red post 20 cm high and 2.5 cm on each side may be
placed at the centre of the large destination square if requested by the
handler.
4. Square posts, each 1.2 cm x 1.2 cm x 5 cm high, at the four corners of
each unit square are called lattice points. The maze shall be constituted
such that there is at least one wall touching each lattice point, except for
the destination square.
5. The dimensions of the maze shall be accurate to within 5 % or 2 cm,
whichever is less. Assembly joints on the maze floor shall not involve steps
of greater than 0.5 mm. The change of slope at an assembly joint shall not
be greater than 4 degrees. Gaps between the walls of adjacent squares shall
not be greater than 1 mm.
6. A start sensor will be placed at the boundary between the starting unit
square and the next unit square. A destination sensor will be placed at the
entrance to the destination square. The infrared beam of each sensor is
horizontal and positioned 1 cm above the floor.
7. Multiple paths to the destination square are allowed and are to be
expected.
The Mice
1. Although the superstructure of the mice may 'bulge' above the top of the
maze walls, mice must be subject to the following size constraints - width
25 cm, length 25 cm. There is no height limit. Mice must be completely self
contained and must receive no outside assistance. This rule will be relaxed
for that part of the competition allowing entries from competitors or teams
under 18 years old to compete in a sub-section for mice using external
guidance systems, automatic or manual.
2. The method of wall sensing is at the discretion of the builder; however,
the mouse must not exert a force on any wall likely to cause damage.
3. The method of propulsion is at the discretion of the builder, provided
that the power source is non-polluting - internal combustion engines would
probably be disqualified on this count.
4. If the judges consider that a mouse has a high risk of damaging or
sullying the maze they will not permit it to run. Nothing may be deposited
in the maze. The mouse must negotiate the maze; it must not jump over,
climb, scratch, damage or destroy the walls of the maze.
The Rules
1. The time taken to travel from the start square to the destination square
is called the 'run' time. Travelling from the destination square back to the
start square is not considered a run. The total time taken from the first
activation of the micromouse until the start of each run is also measured.
This is called the 'maze' or 'search' time. If the micromouse requires any
manual assistance at any time during the contest, it is considered
'touched'. Scoring is based on these three parameters.
2. Each mouse is allowed a maximum of 10 minutes to perform. This may have
to be reduced to 6 minutes if there are many good mice. The judges have the
discretion to request a mouse to retire early if by its lack of progress it
has become boring, or if by erratic behaviour it is endangering the state of
the maze.
3. The scoring of a micromouse shall be obtained by computing a handicapped
time for each run as follows:
Handicapped Time Score = Run Time + Search Penalty + Touch Penalty
where,
Search Penalty = 1/30 of the maze or search time, in seconds, associated
with that run, and
Touch Penalty = 3 seconds plus 1/10 of the run time, in seconds, if the
mouse has been touched at any time prior to the run.
For example, if a mouse, after being on the maze for 4 minutes without being
touched, starts a run which takes 20 seconds, the run will have a
handicapped time score of 20 + 1/30(4 x 60) = 28 seconds. However, if the
mouse has been touched prior to the run, an additional touch penalty of (3 +
(1/10 x 20)) seconds is added giving a handicapped time score of 33 seconds.
4. When the mouse reaches the destination square, it may stop and remain at
the maze centre, or it may continue to explore other parts of the maze, or
make its own way back to the start. If the mouse chooses to stop at the
centre, it may be lifted out, manually, and restarted by the handler.
Manually lifting it out shall be considered touching the mouse and will
cause a touch penalty to be added on all subsequent runs. If the mouse does
not choose to remain in the destination square, it may not be stopped
manually and restarted.
5. The time for each run (run time) shall be measured from the moment the
mouse leaves the start square until it enters the destination square. The
total time on the maze (maze or search time) shall be measured from the time
the mouse is first activated.
6. The time taken to negotiate the maze shall be measured either manually by
the contest officials, or by infrared sensors set at the start and
destination. If infrared sensors are used, the start sensor shall be
positioned at the boundary between the start square and the next unit
square. The infrared beam of each sensor shall be horizontal and positioned
approximately 1 cm above the floor.
7. The starting procedure of the mouse shall be simple and must not offer a
choice of strategies to the handler. For example, a decision to make a fast
run to the centre as time runs out must be made by the mouse itself. The
starting procedure shall be submitted to the judges when the mouse is
registered on the day of the contest.
8. The mouse handler is given 1 minute, from the moment the mouse is taken
out of the cage, to make any adjustments (if any) to the mouse sensors.
However, no selection of strategies must be made and no information on the
maze configuration entered or captured into the memory.
9. The maze or search time dock will commence after the expiry of the 1
minute time limit even if the handler is still making adjustments to the
sensors.
10. If a mouse 'gets into trouble' the handlers can ask the judge for
permission to abandon the run and restart the mouse at the beginning. A
mouse may not be re-started merely because it has taken a wrong turning -
the judges' decision is final. The judges may add a time penalty for a
restart.
11. If any part of a mouse is replaced during its performance - such as
batteries or EPROMs - or if any significant adjustment is made, then the
memory of the maze within the mouse must be erased before re-starting.
Slight manipulations of sensors will probably be condoned, but operation of
speed or strategy controls expressly forbidden without a memory erasure. It
is assumed that the mice will have software stored in EPROMs. However, at
the judges' discretion, but not in normal circumstances, mice with battery
backed up RAM may be allowed to download control software if the memory is
erased accidentally during a run. The handlers, in this instance, must
convince the judges that the original software has been reloaded.
12. If no successful run has been made, the judge will make a qualitative
assessment of the mouse's performance, based on distance achieved,
'purposefulness' versus random behaviour and quality of control.
13. If a mouse elects to retire because of technical problems, the judges
may, at their discretion, permit it to perform again later in the contest.
The mouse will be deemed to have taken an extra three minutes search time
(i.e. if a mouse retires after four minutes, then when re-starting it is
counted as having taken seven minutes and will have only three more minutes
to run). This permission is likely to be withdrawn, if the programme is full
or behind schedule.
14. The judges will use their discretion to award the prizes, which in
addition to the major prizes may include prizes for specific classes of
mouse - perhaps lowest cost, most ingenious, best presented, etc.
15. Before the maze is unveiled, the mice must be accepted and caged by the
contest officials. The handlers will place the mice at the start under the
officials' instructions.
16. Under normal circumstances, no part of the mouse may be transferred to
another mouse. However, the judges may allow a change of batteries or
controller in exceptional cases, if due to accidental damage. Thus, if one
chassis is used with two alternative controllers, then they are the same
mouse and must perform within a single 10 minutes allocation. The memory
must be cleared with the change of controller.
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